ATP-3-09-42 Fire Support for the Brigade Combat Team Download

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Chapter 6 6-48 ATP 3-09.42 1 March 2016 Table 6-26. BCT fires cell during analysis of courses of action MDMP STEP 4: COURSE OF ACTION ANALYSIS AND WARGAMING BCT Staff Key Fires Cell Actions Fires Cell Output Gather the tools. List all friendly forces. List assumptions. List known critical events and decision points. Select the war-gaming method. Select a technique to record and display results. War-game the operation and assess the results. Conduct a war-game briefing (optional). Gather fire support running estimate, fire support portions of event templates, target value analysis results. See ATP 3-60. Confirm fire support assets for all courses of action. Validate fire support relevant facts and assumptions. Determine fire support tasks and the field artillery contribution to fire support tasks. Develop evaluation criteria to measure the effectiveness of the fire support contributions for each course of action. Develop a fire support execution matrix for each course of action. Provide likely adversary fire support actions to the S-2; determine where to find and attack enemy fire support capabilities. Ensure fire support is integrated into the commander’s emerging concept of operations throughout the war game. Formulate a list of advantages and disadvantages of each course of action from fire support perspective. Identify synchronization requirements including modifications to fire support coordination and airspace coordinating measures. Identify decision points, named areas of interest, decisive terrain and additional critical events and how these may influence positioning or posturing of fire support assets. Identify high-value targets, high-payoff targets, the fire support portion of event templates, and develop a draft high- payoff target list, target selection standards and attack guidance matrix. Integrate information operations and cyber electromagnetic activities into these targeting products. Provide recommendations for the commander’s attack guidance. Actively participate in all phases of war-gaming. Refined scheme of fires. Refined draft Annex D (FIRES) and appendices. Refined draft fire support execution matrix. Refined draft target list worksheet (automated or manual) and target overlay. Refined draft targeting synchronization matrix or modified targeting synchronization matrix (high- payoff target list, target selection standards, attack guidance matrix). Refined draft FSCMs. Refined draft named areas of interest and target areas of interest. ATP – Army techniques publication FSCM – fire support coordination measure S-2 – brigade or battalion intelligence officer BCT – brigade combat team MDMP – military decisionmaking process 6-173. War gaming helps the fire support planners synchronize the fires warfighting function with other warfighting functions. It helps the BCT staff integrate fire support into the overall operation. During the war game, the FSCOORD, fires cell planners, and targeting officers address how each element or related activity contributes to the scheme of fires for that course of action and its associated time lines, critical events, and decision points. They revise the scheme of fires associated with each course of action as needed during war gaming.